Beta v0.5.2 Released

Welcome to the Steam demo build! Don't worry, I'll still update the game on Itch, but if you prefer to play with Steam features, you can find the equivalent announcement and build here: https://store.steampowered.com/news/app/3608900/view/530968874122740533
This update greatly speeds up game flow by letting you play cards by double-clicking, or clicking and dragging.
The first proper "main quest" conversation (after the prologue) is also now in the game.
I look forward to presenting the full story in time!
Changelog
v0.5.1 -> v0.5.2
Bug Fixes
- Fixed character select screen pause button peeking out from the bottom of the screen when examining a character.
- Fixed Butterfly's Spear Plume not showing the tooltip for Distracted.
- Memories that activate upon defeating enemies now trigger multiple times if you defeated multiple enemies with a single card.
Story
- Added a new main story conversation.
Visuals
- Enemies with an additional special behaviour now have a subtle trim on their sprite.
- Knockback that isn't sufficient to kick an enemy off a ledge is now indicated by a unique animation.
- Made various notifications point to places on the screen with a shrinking diamond effect.
Gameplay
- Playing a Lunge card on an empty tile now moves you to that tile rather than adjacent to it.
- You now have multiple save files.
Quality of Life
- You can now click and drag to play cards.
- Cards that only have one valid target can now be played with a double click.
- Added more tutorial messages when certain mechanics are encountered for the first time.
- Push/pull
- Opposing statuses
- Codex in pause menu
- You can now use the scroll wheel to view cutscene/conversation history.
- "On attunement" for memories is now worded as "When equipped".
Cards
- Butterfly's Spear/Halberd/Quarterstaff is now a Targeted Lunge.
- Cricket's Steal is now a non-targeted Lunge.
Memories
- Butterfly:
- Added Arming Belt, which grants 1 Nimble upon playing a lunge/retreat card.
- Added Armour-Piercing Thrust, which has a 1 in 2 chance to remove 2 stacks of a random defensive buff when you attack.
- Added Tricky Tempo, which applies 1 Blinded to surrounding enemies on turn end for the first 2 turns of each battle.
- Effortless Grace now gives 2 Focus rather than 3.
- Seagull:
- Added Sharpened Wand, which grants 1 Focus when playing a zero-cost card.
- Added Back to Back, which grants 1 Grit to both you and your ally if your ally is in the surrounding tiles on turn end.
- Added Geometric Instinct, which has a 1 in 8 chance to make a card ignore line of sight for this turn when it is drawn.
- Cricket:
- Added Gambeson, which grants 1 Buffer every fifth turn.
- Added Blueprint, which grants 2 Grit if you have leftover Block from last turn.
- Added Wandering Heart, which causes your first attack each battle to inflict 10 Fragile.
- Crow:
- Added Ice-Blue Contacts, which heals you for the number of units hit when you hit more than 1 unit.
- Added Corvid Gaze, which grants 2 Grit if you end your turn with no surrounding units.
- Added Painted Talons, which grants 2 Critical upon defeating an enemy.
Files
Get NOMIA (Beta v0.5.5)
NOMIA (Beta v0.5.5)
Final Fantasy Tactics meets Slay the Spire
Status | In development |
Author | MagnesiumNinja |
Genre | Card Game |
Tags | Deck Building, Fantasy, Isometric, Roguelike, Roguelite, Singleplayer, Tactical RPG, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- Beta 0.5.5 Released1 hour ago
- Beta 0.5.4 Released7 days ago
- Beta v0.5.3 Released15 days ago
- Beta v0.5.1 Released30 days ago
- Beta v0.5.0 Released43 days ago
- Alpha v0.4.6 Released67 days ago
- Alpha v0.4.5 Released74 days ago
- Alpha v0.4.4 Released88 days ago
- Alpha v0.4.3 ReleasedJan 10, 2025
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