A downloadable game for Windows

Two heroes, two hands; no one should die the same way twice.

NOMIA is an isometric tactics game in development by one person. It's Final Fantasy Tactics meets Slay the Spire.

Thanks for taking a look! If you have any feedback on this work-in-progress, I would appreciate it at https://forms.gle/6sbZKVA4ZWFkPwgZ9.

Your hand has two halves.

Your Actions persist between turns, but have charges and cooldowns.
Your Gambits are drawn from your deck each turn, and are discarded when played.

Both will change along your journey. Express your playstyle through both character building and deck building.

Your party has two heroes.

You'll always pick two at the start of each expedition -- a Mighty and a Magical.

The Mighty has more Actions.
The Magical has more Gambits.

Each has a unique deck of cards.

Your foes have tells.

Enemy intents are shown on your turn, rewarding clever defense.
Intents are adjusted when you play cards, but not randomly; enemies have a goal in mind and will do their best to achieve it, allowing you to counterplay.

You can make enemies reconsider their intent by attacking them. A character can play tank for their partner if they're in a pinch.

Dive deep into the Dream, and play your cards well.

Download

Download
nomia_v0_1_5.zip 70 MB

Install instructions

Unzip and run Nomia.exe.

Development log

Comments

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I only just realized you're the group that made Overclocked.I had no idea why this game was appearing on my feed lmao.

Holy shit I'm so glad you're back this is amazing!I actually need to try this now!

Ahh, thanks for stopping by! :D I'm flattered that you remember Overclocked!

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Hey! I tested the demo and loved your game! I'm a huge fan of Final Fantasy Tactics and Slay the Spire!

I noticed that your game has all the audio with placehold assets and I wanted to tell you, I'm a composer! How can we get in touch to discuss further (if you are interested)?

My discord, if you want to get in touch directly: guigagliardo

Thanks so much! I'm already working with a composer currently, but I appreciate you reaching out!

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Thanks for replying!