Alpha v0.2.2 Released
This week I've continued to focus on sound and VFX design. I've also changed AOEs from squares to outlines, which should hopefully reduce visual noise.
Changelog
v0.2.1 -> v0.2.2
Bug Fixes
- Percent-to-hit indicators no longer erroneously appear for self/ally-targeting moves, which are guaranteed to hit.
- Fix HP number change happening before the attack animation in some cases.
- Fixed item usage selecting an underlying tile unintentionally.
Visuals
- Added VFX for several cards using placeholder VFX.
  - Wand of Slashing
  - Crashing Wave
  - Waterfall
- Targeting fields are now displayed as outlines rather than collections of squares.
- Improved readability of area intro text.
- Critical + Vulnerable hits now have more intense hitstop.
Audio
- Replaced several placeholder sounds.
  - Critical/Vulnerable hit
  - Buffer/Void absorption
  - Buff/debuff gain and loss
  - DoT ticks
- Low-passed a few sounds that were too bright.
- Added sounds for some non-attacking cards that were missing them.
- Added click-and-hold sound for using/discarding items.
Gameplay
- Tweaked room generation to reduce moving in a different direction than the one you choose.
- Tweaked player movement between rooms so they don't end up unreasonably far apart.
Enemies
- Bosses now get a little intro.
Files
Get NOMIA (Demo v0.8.2)
NOMIA (Demo v0.8.2)
A story-rich tactics roguelike where two heroes coordinate to execute brilliant skill combos.
| Status | In development | 
| Author | MagnesiumNinja | 
| Genre | Card Game | 
| Tags | Deck Building, Fantasy, Isometric, Roguelike, Roguelite, Singleplayer, Tactical RPG, Turn-based, Turn-Based Combat | 
| Languages | English | 
| Accessibility | Color-blind friendly, Configurable controls | 
More posts
- Update v0.8.28 days ago
 - Update v0.8.118 days ago
 - Update v0.8.028 days ago
 - Update v0.7.561 days ago
 - Update v0.7.470 days ago
 - Beta v0.7.3 Released89 days ago
 - Beta v0.7.2 ReleasedJul 26, 2025
 - Beta v0.7.1 ReleasedJul 18, 2025
 - Beta v0.7.0 ReleasedJul 03, 2025
 

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