Alpha v0.2.1 Released
I've started to replace the placeholder sound assets. It takes a surprisingly long time to get the sound to a place where I'm satisfied with it! Hopefully, when all is done, the game will sound thumpy but not overwhelming.
Changelog
v0.2.0 -> v0.2.1
Audio
- Replaced several placeholder sounds.
- Certain attacks' prep and cast
- Hit impacts
Gameplay
- Tweaked item drop rates -- items mostly appear from the current biome pool, but can also appear from "neighbour" pools and the universal pool.
Quality of Life
- Attacks that aren't guaranteed to hit now display a percentage chance to hit on the target's health display.
- There is now a visual and sound effect for catching an enemy's aggro.
- An enemy's aggro target is now also displayed on hover-over.
- DoT damage is now previewed on each unit's health display.
Items
- Universal:
- Added Mote of Dampening: Selected unit gains 2 Buffer.
- Added Mote of Emptiness: Selected unit gains 2 Void.
- Shop:
- Security now has 3 stacks to start.
- Added Obstinacy: Selected unit fully heals, but loses 10 maximum HP.
- Added Tenacity: Selected unit gains 5 maximum HP and heals that amount.
- Added Lucidity: Give an Action Destroy and gain 15 Stars.
- Fire:
- Added Frayed Wick: Selected card gains 3 potency this turn, but loses that much for the rest of the battle.
- Added Wax Seal: Inflict 5 Burn on the selected party member and gain 5 Stars.
- Added Entropic Coal: Set every unit's HP to half.
- Water:
- Added Glittering Droplet: Reduce a gambit's cost by 3 this turn.
- Added Splashbolt: Selected movement card gains 3 potency and loses 3 cost this turn.
- Wood:
- Added Library Page: Gain a Star for every 5 cards your party has.
- Added Golden Sapling: Give a non-scaling non-Exhaust/Opportunity gambit the Exhaust keyword, but also cause it to permanently gain 1 potency per play.
- Metal:
- Added Carbon Dust: Boost an attack gambit's potency by 8 this battle.
- Added Steel Mirror: Gain 1 AP and 1 GP, but also 1 Stunned and 1 Dazed.
- Earth:
- Added Tumbled Stone: Selected non-Copying card gains 5 potency and 1 cost this battle.
- Added Clay Weight: Give a gambit the Persist keyword.
- Added Record Tablet: Give a card with charges (and cost > 0) the Reload keyword.
Files
Get NOMIA (Alpha v0.3.5)
NOMIA (Alpha v0.3.5)
Final Fantasy Tactics meets Slay the Spire
Status | In development |
Author | Magnesium Ninja |
Genre | Card Game |
Tags | Deck Building, Fantasy, Isometric, Roguelike, Roguelite, Singleplayer, Tactical RPG, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- Alpha v0.3.5 Released31 days ago
- Alpha v0.3.4 Released45 days ago
- Alpha v0.3.3 Released57 days ago
- Alpha v0.3.2 Released62 days ago
- Alpha v0.3.1 Released71 days ago
- Alpha v0.3.0 Released84 days ago
- Alpha v0.2.6 ReleasedAug 07, 2024
- Alpha v0.2.5 ReleasedJul 22, 2024
- Alpha v0.2.4 ReleasedJul 08, 2024
- Alpha v0.2.3 ReleasedJun 26, 2024
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