Update v0.8.5
NOMIA (Demo v0.8.5) » Devlog

This update continues polishing the overall shape of a run.
Tactic/Skill/Spell drafts have been replaced with Movement/Attack/Block/Status drafts, which are a lot more intuitive.
Item events now give you one of your choice rather than two random ones.
Also, if you've won a run with any given Curse, you can now intensify it for truly absurd levels of difficulty.
CL 30 (every single Curse intensified) is not designed to be fair or even possible, though CL 15 (every single Curse at a normal level) is.
I wonder at which level it crosses over.
Full changelog: https://steamcommunity.com/games/3608900/announcements/detail/538872373928002078
Files
nomia_v0_8_5_win_demo.zip 223 MB
7 hours ago
nomia_v0_8_5_lnx_demo.zip 229 MB
7 hours ago
Get NOMIA (Demo v0.8.5)
NOMIA (Demo v0.8.5)
A story-rich tactics roguelike where two heroes coordinate to execute brilliant skill combos.
| Status | In development |
| Author | MagnesiumNinja |
| Genre | Card Game |
| Tags | Deck Building, Fantasy, Isometric, Roguelike, Roguelite, Singleplayer, Tactical RPG, Turn-based, Turn-Based Combat |
| Languages | English |
| Accessibility | Color-blind friendly, Configurable controls |
More posts
- Update v0.8.412 days ago
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- Update v0.8.147 days ago
- Update v0.8.058 days ago
- Update v0.7.591 days ago
- Update v0.7.4Aug 26, 2025
- Beta v0.7.3 ReleasedAug 07, 2025

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