Update v0.8.5


This update continues polishing the overall shape of a run.
Tactic/Skill/Spell drafts have been replaced with Movement/Attack/Block/Status drafts, which are a lot more intuitive.

Item events now give you one of your choice rather than two random ones.

Also, if you've won a run with any given Curse, you can now intensify it for truly absurd levels of difficulty.
CL 30 (every single Curse intensified) is not designed to be fair or even possible, though CL 15 (every single Curse at a normal level) is.
I wonder at which level it crosses over.

Full changelog: https://steamcommunity.com/games/3608900/announcements/detail/538872373928002078

Files

nomia_v0_8_5_win_demo.zip 223 MB
7 hours ago
nomia_v0_8_5_lnx_demo.zip 229 MB
7 hours ago

Get NOMIA (Demo v0.8.5)

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