Update v0.8.3


The second layer of Curses has been implemented!
This update also brings a number of assorted quality of life and battle improvements.
Every Memory that gives Block or defensive statuses now ticks before DoTs do.
Seagull's Duality now truly inverts every status, even those whose opposites can't be gained in any other way.
Enemy AOE indicators have been redrawn to be more readable.
Chronomancer enemies no longer act on the enemy turn.
Certain bosses will now summon adds when they've taken enough damage.
There's not really a theme to this update, because behind the scenes I've been focused on writing.
More story content is coming soon!
Rather than re-format the changelog for Itch, I'll just link the Steam changelog here for details: https://steamcommunity.com/games/3608900/announcements/detail/605297930836902008
Files
Get NOMIA (Demo v0.8.3)
NOMIA (Demo v0.8.3)
A story-rich tactics roguelike where two heroes coordinate to execute brilliant skill combos.
| Status | In development |
| Author | MagnesiumNinja |
| Genre | Card Game |
| Tags | Deck Building, Fantasy, Isometric, Roguelike, Roguelite, Singleplayer, Tactical RPG, Turn-based, Turn-Based Combat |
| Languages | English |
| Accessibility | Color-blind friendly, Configurable controls |
More posts
- Update v0.8.210 days ago
- Update v0.8.120 days ago
- Update v0.8.030 days ago
- Update v0.7.563 days ago
- Update v0.7.472 days ago
- Beta v0.7.3 Released91 days ago
- Beta v0.7.2 ReleasedJul 26, 2025
- Beta v0.7.1 ReleasedJul 18, 2025

Leave a comment
Log in with itch.io to leave a comment.